blog
field notes from building infra
systems, startups, containers, ci/cd, media, performance, and the ugly parts of shipping.
Building a Production WebRTC SFU in Rust: A Deep Technical Dive An in-depth exploration of Surf Media Engine - a production-grade Selective Forwarding Unit built in Rust with Tokio, covering SFU routing, adaptive jitter buffering, chunked recording, and distributed state management. 2026-01-03 Building Production-Ready CI/CD Pipelines with Jenkins A deep dive into creating robust, scalable CI/CD pipelines using Jenkins for modern DevOps workflows 2026-01-03 Container Images Deep Dive: Alpine, Slim, Distroless, and Oven.sh Understanding different container base images and choosing the right one for production workloads 2026-01-02 Building UltraBalancer: A Load Balancer That Handles 1M+ RPS How I built a high-performance load balancer in C/C++ that handles over 1 million requests per second with sub-millisecond latency 2025-12-15