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field notes from building infra

systems, startups, containers, ci/cd, media, performance, and the ugly parts of shipping.

Building a Production WebRTC SFU in Rust: A Deep Technical Dive An in-depth exploration of Surf Media Engine - a production-grade Selective Forwarding Unit built in Rust with Tokio, covering SFU routing, adaptive jitter buffering, chunked recording, and distributed state management. rustwebrtcreal-timevideo-calling 2026-01-03 Building Production-Ready CI/CD Pipelines with Jenkins A deep dive into creating robust, scalable CI/CD pipelines using Jenkins for modern DevOps workflows jenkinsci-cddevopsautomation 2026-01-03 Container Images Deep Dive: Alpine, Slim, Distroless, and Oven.sh Understanding different container base images and choosing the right one for production workloads dockercontainersdevops 2026-01-02 Building UltraBalancer: A Load Balancer That Handles 1M+ RPS How I built a high-performance load balancer in C/C++ that handles over 1 million requests per second with sub-millisecond latency C/C++Systems ProgrammingPerformanceLoad Balancing 2025-12-15